For a fuller explanation of WebGL-

WebGL is a cross-platform, royalty-free web standard for a low-level 3D graphics API based on OpenGL via the HTML5 Canvas element. Developed in 2011 and used with languages such as JavaScript.

WebGL brings plugin-free 3D to the web, implemented right into the browser. Major browser vendors Apple (Safari), Google (Chrome), Microsoft (Edge), and Mozilla (Firefox) are members of the WebGL Working Group.

This online interactive 3D model works on all platforms, devices and operating systems. The CAD model used here was ‘auto-simplified’ for cost reasons. For optimal efficiency we recommend completely re-builing from scratch but this would involve time/costs.

These online models are essentially mini ‘computer games’ where the rendering of images is completed in real-time on the viewers’ device/computer. As the variety of devices can range from old/slow to new/fast a decision must be made as to the performance versus quality of the 3D models.

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